
Climb to Space Script - (Infinity Money)

Climb to Space Script - (Infinity Money)
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Script Description
Infinity Money – provides unlimited in-game currency so you can purchase any items, upgrades, or features without restrictions Inf Trophies – instantly grants unlimited trophies to help you unlock rewards, ranks, or exclusive content faster Inf Spins – gives you infinite spins so you can repeatedly
Infinity Money – provides unlimited in-game currency so you can purchase any items, upgrades, or features without restrictions Inf Trophies – instantly grants unlimited trophies to help you unlock rewards, ranks, or exclusive content faster Inf Spins – gives you infinite spins so you can repeatedly try your luck and obtain rare items or boosts without waiting Get Pet – lets you instantly obtain pets that provide bonuses, boosts, and improved progression
Infinity Money – provides unlimited in-game currency so you can purchase any items, upgrades, or features without restrictions Inf Trophies – instantly grants unlimited trophies to help you unlock rewards, ranks, or exclusive content faster Inf Spins – gives you infinite spins so you can repeatedly try your luck and obtain rare items or boosts without waiting Get Pet – lets you instantly obtain pets that provide bonuses, boosts, and improved progression
Script Functions
10 functions- Infinity Money – provides unlimited in-game currency so you can purchase any items
- upgrades
- or features without restrictions
- Inf Trophies – instantly grants unlimited trophies to help you unlock rewards
- Infinity Money – provides unlimited in-game currency so you can purchase any items
- upgrades
- or features without restrictions
- Inf Trophies – instantly grants unlimited trophies to help you unlock rewards
- ranks
- or exclusive content faster
- Inf Spins – gives you infinite spins so you can repeatedly try your luck and obtain rare items or boosts without waiting
- Get Pet – lets you instantly obtain pets that provide bonuses
- boosts
- and improved progression
- Infinity Money – provides unlimited in-game currency so you can purchase any items
- upgrades
- or features without restrictions
- Inf Trophies – instantly grants unlimited trophies to help you unlock rewards
- ranks
- or exclusive content faster
- Inf Spins – gives you infinite spins so you can repeatedly try your luck and obtain rare items or boosts without waiting
- Get Pet – lets you instantly obtain pets that provide bonuses
- boosts
- and improved progression
Script Code
155 lines · 4.73 KB · LuaReview before running. Use scripts responsibly.
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()local ReplicatedStorage = game:GetService("ReplicatedStorage")local RunService = game:GetService("RunService")getgenv().InfMoneyEnabled = falsegetgenv().InfTrophiesEnabled = falsegetgenv().InfSpinsEnabled = falsegetgenv().PetName = "Unicorn" -- Default pet namelocal InfMoneyConnection = nillocal InfTrophiesConnection = nillocal InfSpinsConnection = nillocal Window = Rayfield:CreateWindow({ Name = "Mr.SandMan's Climb to Space! Hub 💰🏆🌀🐾", LoadingTitle = "Loading Exploits...", LoadingSubtitle = "by Mr.Sandman - ALT ONLY", ConfigurationSaving = { Enabled = true, FolderName = "SandManHub", FileName = "ClimbToSpace_v1.3" }, KeySystem = false})local MainTab = Window:CreateTab("Main", 4483362458)MainTab:CreateSection("Stats Spam")-- Inf Money ToggleMainTab:CreateToggle({ Name = "Inf Money", CurrentValue = false, Flag = "InfMoney", Callback = function(Value) getgenv().InfMoneyEnabled = Value if Value then Rayfield:Notify({Title = "Inf Money ON", Content = "Spamming +1,000,000,000 Coins", Duration = 3}) InfMoneyConnection = RunService.Heartbeat:Connect(function() if getgenv().InfMoneyEnabled then pcall(function() local args = { "Coin", 1000000000 } ReplicatedStorage.Main.Data.RemoteEvents.AddSingleStat:FireServer(unpack(args)) end) task.wait(0.08) end end) else if InfMoneyConnection then InfMoneyConnection:Disconnect() end Rayfield:Notify({Title = "Inf Money OFF", Duration = 2}) end end,})-- Inf Trophies ToggleMainTab:CreateToggle({ Name = "Inf Trophies", CurrentValue = false, Flag = "InfTrophies", Callback = function(Value) getgenv().InfTrophiesEnabled = Value if Value then Rayfield:Notify({Title = "Inf Trophies ON", Content = "Spamming +100,000,000,000 Trophies", Duration = 3}) InfTrophiesConnection = RunService.Heartbeat:Connect(function() if getgenv().InfTrophiesEnabled then pcall(function() local args = { "Trophy", 100000000000 } ReplicatedStorage.Main.Data.RemoteEvents.AddSingleStat:FireServer(unpack(args)) end) task.wait(0.08) end end) else if InfTrophiesConnection then InfTrophiesConnection:Disconnect() end Rayfield:Notify({Title = "Inf Trophies OFF", Duration = 2}) end end,})-- Inf Spins ToggleMainTab:CreateToggle({ Name = "Inf Spins", CurrentValue = false, Flag = "InfSpins", Callback = function(Value) getgenv().InfSpinsEnabled = Value if Value then Rayfield:Notify({Title = "Inf Spins ON", Content = "Spamming +1,000,000 Spins", Duration = 3}) InfSpinsConnection = RunService.Heartbeat:Connect(function() if getgenv().InfSpinsEnabled then pcall(function() local args = { "Spin", 1000000 } ReplicatedStorage.Main.Data.RemoteEvents.AddSingleStat:FireServer(unpack(args)) end) task.wait(0.08) end end) else if InfSpinsConnection then InfSpinsConnection:Disconnect() end Rayfield:Notify({Title = "Inf Spins OFF", Duration = 2}) end end,})MainTab:CreateSection("Get Pet")-- Pet Name InputMainTab:CreateInput({ Name = "Pet Name", PlaceholderText = "Enter pet name (e.g. Unicorn, Rex, Space Bat)", RemoveTextAfterFocusLost = false, Callback = function(Text) getgenv().PetName = Text Rayfield:Notify({ Title = "Pet Updated", Content = "Next Get Pet will use: " .. Text, Duration = 2.5 }) end,})-- Get Pet ButtonMainTab:CreateButton({ Name = "Get Pet", Callback = function() pcall(function() local args = { "Pets", getgenv().PetName } ReplicatedStorage.Main.Data.RemoteEvents.UpdateInventory:FireServer(unpack(args)) end) Rayfield:Notify({ Title = "Get Pet Attempted", Content = "Sent request for: " .. getgenv().PetName .. "n(Click multiple times if needed)", Duration = 4 }) end,})-- Utils Tablocal UtilsTab = Window:CreateTab("Utils")UtilsTab:CreateButton({ Name = "Destroy GUI", Callback = function() Rayfield:Notify({Title = "Destroying GUI...", Duration = 2}) task.wait(1.2) Rayfield:Destroy() end,})Rayfield:Notify({ Title = "Mr.SandMan's Climb to Space! Hub v1.3 Loaded", Content = "Inf Money / Trophies / Spins + Pet Getter readynToggle what you want → good luck!", Duration = 6})Change Log
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