
Huss ValleyNO KEY

Tested by bebra · BobloScript editorial team · Oct 8, 2026
Test setup: PC · Potassium
14 of 18 listed features checked · See marks in Functions
We tested on PC with Potassium. Aimbot and triggerbot held and attacked as catchers. Anti-tackle and auto-tackle did not respond. When the first aimbot target changed, the lock did not follow the new runner cleanly.
Aimbot kept the first runner and did not switch cleanly when that runner changed. ESP, HUD, FOV, and the dodge/tackle sliders were not checked on their own. Tested on Potassium for Windows only.
This reflects one test at a specific point in time, not an ongoing guarantee. How we test scripts
Aimbot holds a runner inside the FOV. Triggerbot attacks when that runner sits on the crosshair. Both are built for catchers.
Role ESP paints catchers, runners, and ghosts as different colors. Lives and distance are extra lines on a mark.
Threat rings sit under catchers. Cooldown HUD shows the timers on screen.
Visibility check skips anyone behind cover. FOV circle is the ring on screen. Aim FOV is how wide that ring is. Smoothing slows the pull so the camera doesn't snap.
Anti-tackle dodges a diving catcher. Dodge distance is how far that step is. Dodge cooldown is the wait before the next step.
Auto-tackle dives a runner. Extra tackle reach is how far that dive connects. Tackle cooldown is the wait before the next dive.
Windows
Windows
This script loads code from an external source. Review the URL and understand what it does before running it in Roblox.
https://raw.githubusercontent.com/bobloscript/scripts/refs/heads/main/HussValley
1loadstring(game:HttpGet("https://raw.githubusercontent.com/bobloscript/scripts/refs/heads/main/HussValley", true))()by Huss Valley Official · 2 scripts · 372 views

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